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Rules, SE Suspended Cymbal

PostPosted: Sat Aug 10, 2013 10:05 am
by Migot
Any ones can help to programme rules for Vienna SE Suspended Cymbal ?
...like existing «Triangle » Preset...
Or gives a recipes to programme such thing ?

Thanks in advance

Alain

Re: Rules, SE Suspended Cymbal

PostPosted: Sat Aug 10, 2013 2:06 pm
by pcartwright
Keep in mind that I know little about Vienna libraries, but I'll what I can do.

The first thing you need to do is determine what sounds you want triggered based on Notion's techniques and articulations. What do you want rules to do that's not possible with current Vienna presets? What effects, keyswitches, patches, etc need to have rules?

Feel free to reply this thread (viewtopic.php?f=24&p=14944#p14944) and we can continue the discussion, or maybe someone more familiar with Vienna will be able to step in and give you a hand.

Re: Rules, SE Suspended Cymbal

PostPosted: Sun Aug 11, 2013 11:53 am
by Migot
Thanks pcartwright,

The first thing you need to do is determine what sounds you want triggered based on Notion's techniques and articulations. What do you want rules to do that's not possible with current Vienna presets? What effects, keyswitches, patches, etc need to have rules?

Could you start by having a look on the existing Notion « Triangle's Rules » ? for VI Pro.
...would be almost the same for the « Suspended Cymbal » !

Following is the information from the VI SE pdf... :
( you'll find Triangle in bold)
31 Percussion Range: C1–F#7 Samples: 131 RAM: 8 MB
Thundersheet, railway rails, metal chimes, table castanets, triangle, crotales: Various articulations depending on instrument
6 velocity layers: Rails: 0–55 p; 56–108 mf; 109–127 f
Triangle: 0–30 pp; 31–50 p; 51–70 mp; 71–90 mf; 91–110 f; 111–127 ff
Crotales: 0–110 p, 111–127 f
Release samples
AB switch: release duration long/short
Mapping:
Thundersheet: C1–B1
C: Tremolo
C#, D#: shake forte/piano
D, E: rub var. 1/2
F, G: bowed var. 1/2
F#, G#: Single hits var. 1/2
A, B: metal chain var. 1/2
Railway rails: C2–B2 (2 alternations)
C, D: Rail 1, single hits left/right
F, G: Rail 2, single hits left/right
A, B: Rail 3, single hits left/right
Metal chimes: C3–B3
C, D: up/down, slow
F, G: up/down, fast
A, B: high/low sound
Table castanets: C4–B4
C, D: Single hits, left/right (2 alternations)
C#: Tremolo, 8 sec.
E–A: 1–4 upbeats
B: 4 upbeats, fast
Triangle: C5–E5
C, D: Single hits, normal
C#, D#: Single hits, damped
E: tremolo (AB switch long/short release)
Crotales: F5–F#7, single hits (sounds an octave higher than mapped)

And here information about Suspended Cymbals :
( Suspended in bold )
21 Cymbals+Gongs Range: C2–A#6 Samples: 149 RAM: 9 MB
Gongs played with soft felt mallets, suspended cymbals, a-due cymbals, tam-tam: Single notes and rolls
6 velocity layers: Gongs: 0–70 mp; 71–100 f; 101–127 ff
Others: 0–30 pp; 31–50 p; 51–70 mp; 71–90 mf; 91–110 f; 111–127 fff
Release samples
AB switch: release duration long/short
Mapping:
Gongs: C2–A#4, single notes
Suspended cymbals: C5–B5 (just about C5 to D# )
C, D: single hits, soft mallet
C#, D#: single hits, damped
F: tremolo (AB switch long/short release)
G, A, B: tremolo crescendo, 1/2/4 sec.
A-due cymbals: C6–D#6
C, D: Single hits, var. 1/2
C#, D#: Single hits, damped, var. 1/2
Tam-tam: G6–A#6
G, A: Single hits, left/right
G#: Tremolo (with release samples)
A#: Scratches, extra long (with release samples)

Hope this could start to help...

Alain

Re: Rules, SE Suspended Cymbal

PostPosted: Sun Aug 11, 2013 11:55 am
by Migot
Ah...

How could we transfer our exchange to the address you gave me ?
(viewtopic.php?f=24&p=14944#p14944)

So, feel free to do that !

Alain

Re: Rules, SE Suspended Cymbal

PostPosted: Mon Aug 12, 2013 10:37 pm
by pcartwright
I have a few ideas for this. Give me a few days and I'll see what I can come up with.

Re: Rules, SE Suspended Cymbal

PostPosted: Tue Aug 13, 2013 11:08 am
by Migot
Nice,

...take time.

Hope I'll be able to understand and do something in there!

Alain

Re: Rules, SE Suspended Cymbal

PostPosted: Mon Sep 02, 2013 2:04 pm
by pcartwright
Hi Migot.

Send me a message, and I'll provide you with rules and how to use them. Please keep in mind that I made these without the ability to test them (I don't own VSL in any capacity), but I think they should do what you need them to do.

Regards