I am comfortable recommending three Digital Audio Workstation (DAW) applications:
(1) Cubase 6.5 (Steinberg)
(2) Digital Performer (MOTU)
(3) Logic Pro 9 (Apple)
They all work on the Mac and at present Cubase 6.5 also works in Windows, but MOTU is releasing a new version of Digital Performer which works on the Mac and in Windows . . .
I am not certain what the following phrase suggests, since there are two ways to read it:
elerouxx wrote: . . . I miss a little more electronic power.
If this refers to more computing power, then I like the 27" iMac with the 3.4GHz Quad-Core Intel Core i7, AMD Radeon HD 6970M 2GB GDDR5, and 2TB Serial ATA Drive options, but if you are in the US, then the smart way to do memory is to get it from Other World Computing, because it costs less and works just as well, where currently the 32GB memory upgrade costs approximately $15 (US) less than the 16GB upgrade for Apple memory installed at the factory, and installing memory on an iMac is vastly easy. With sales tax, this puts the total price at approximately $2,500 (US), and this is a
very fast and powerful Mac . . .
On the other hand, if "electronic power" refers to the various types of popular music that the so-called "Youth of Today" enjoy, then I recommend Reason 6.5 (Propellerhead Software), which you can augment with two stellar Rack Extensions (Buffre Beat Repeater and Etch Red) . . .
Buffre Beat Repeater (Propellerhead Shop)Etch Red (Propellerhead Shop)Mac OS X vs. WindowsAs a degreed Computer Scientist, my general view is (a) that computers are machines and (b) that what matters are the abilities of the hardware, firmware, and software to do whatever needs to be done . . .
Over the years I have worked on mainframe computers, large-scale supercomputers, Windows computers, and Apple computers, all of which work nicely depending on what the various tasks happen to be . . .
I started doing software engineering in Windows in early-1987, but in 2001 I switched to the Mac for a variety of reasons, nearly all of which were focused on digital music production, although initially "digital music production" mapped to having a way to make my iPod happy, since the first iPod only worked with Apple computers, which in the grand scheme of everything maps to my purchasing an Apple computer primarily to make an iPod happy, but so what . . .
So what! Sometime later, I discovered that stuff "just works" in the Apple universe, which certainly was a bonus once I became a bit bored with the concept of being an iPod acolyte, really . . .
Really!
In terms of what the future holds, I think that these are the key bits of information for folks who want to engage productively in digital music production and digital video production:
[
NOTE: There is an iPad application called "Lemur" which transforms the iPad into a quite amazing controlling surface and, for example, makes it possible to do some intriguing things with some of the Reason 6.5 Rack Extensions, as shown in one of the Buffre Beat Repeater videos (see above), but the best overview is found at the Liine website, since Lemur can be configured with a visual interface similar to the style used for the Visual Thesaurus (a personal favorite) . . . ]
(1) Mac OS X and iOS are becoming increasingly similar, where Mac OS X is getting more features from iOS and vice-versa, and among other things this makes it considerably easier for third-party developers to have Mac and iPad applications that work cooperatively, which in turn by design creates a very specific practical focus on the Apple universe for multimedia work, which is important, because software engineering work done in Mac OS X applies to IOS, as is the case for software engineering work done in iOS applying to Mac OS X, which makes it
synergistic for application development . . .
(2) With the announcement of Surface (Microsoft) and its ability to run the next version of Windows, it certainly is possible that there will be the same type of synergy in the Windows universe with respect to desktop and server-class computers and tablets, and after watching the Microsoft presentation on Surface, I am intrigued in several ways but perhaps most importantly because Microsoft is designing and building the
complete machine, albeit no doubt with help from third-party vendors in the same way that Apple does. The important aspect here in the sound isolation studio is that Surface is a
Microsoft designed computing device running the
full version of Windows, which is vastly
significant . . .
THOUGHTSOne of the basic facts at the dawn of the early-21st century is that doing (a) digital music production and (b) digital video production requires stellar computing resources (hardware, firmware, and software), and all the work is processor, memory, and hard drive intensive, which maps to the requirement to have what essentially is a supercomputer and is one of the primary reasons I recommend the 27" iMac (
see above), which additionally needs to be enhanced with a MOTU 828mk3 Hybrid audio interface . . .
And the same thing applies to DAW applications, which is the reason that I recommend Cubase 6.5, Digital Performer, and Logic Pro 9 . . .
There are other DAW applications, and some of them might be nice in various ways, but if you need to do everything, then I am comfortable recommending these three DAW applications . . .
Yet another key bit of information pertaining specifically to digital video production is that Final Cut Pro X (Apple) is the industry standard, and it is a Mac OS X application, which in some respects tends to shift the focus for the DAW application to Logic Pro 9, except that there are unique advantages at present to Cubase 6.5 (primarily its support for VST 3.5.1 and its Halion VSTi instrument), and Digital Performer works nicely with Final Cut . . .
ReWire 2 (Propellerhead Software) is yet another key factor in the equation, as is VST 3.5.1 (Steinberg), of course . . .
Of course! And with the current exception of MIDI, I already have verified that everything else works wonderfully on the Mac here in the sound isolation studio, which most recently expanded to verify that NOTION 3 is able to control Reason 6.5 via ReWire in real-time, at least for purposes of enhancing a song which has music notation controlling VSTi virtual instruments in NOTION 3 and a virtual festival of synthesizers being controlled by Reason 6.5, which actually was very easy to do once I found an
excellent Notion Music video tutorial that provided the necessary clues on how to do it, which basically is that you need to create an Auxiliary track in NOTION 3 and to use it to communicate with Reason 6.5 via ReWire . . .
I am confident that the MIDI stuff works, but while in some respects I am the source of all knowledge in the known universe, at present this does not include knowing a lot about MIDI, where one of the biggest leaps in this respect earlier this year was being able to connect the Alesis ION Analog Modeling Synthesizer to the MOTU 828mk3 Hybrid via two Hosa MIDI cables that I ordered from Amazon.com, where although I am making progress toward the goal of actually understanding at least a tiny bit about MIDI, there probably are indigenous people in the jungles of Brazil who know more about MIDI than I do, but so what . . .
So what!
Consider this from the perspective of electric guitars . . .
If you want to play electric guitar proficiently, then you need a good guitar, and I recommend either a Fender American Deluxe Stratocaster or a Gibson Les Paul Standard Plus, because they are
good professional quality guitars, and the prices are in the range of $1,500 to $2,500 (US), which is not small change, but most of the cost is the materiel, and for example once you start doing a lot of string bends, the fact of the matter is that you need high-quality metal components and a strong neck if you expect the guitar to stay in tune at least for the duration of the longest song you need to play . . .
In other words, if you expect to do high-quality digital music production and digital video production, then you need to have a high-quality vastly-powerful supercomputer running high-quality software where (a) everything works productively and (b) you can verify it, because otherwise you are spinning wheels and wasting your valuable time . . .
Beliefs are a key aspect of being human, but in the grand scheme of everything facts work best when one is doing science, and the hardware, firmware, and software aspects of doing digital music production and digital video production are science, and when you get the science right, you then can focus on the intangible aspects, which here in the sound isolation studio is the best strategy, which is fabulous . . .
Fabulous! 