Two Dynamic Maps, Two Hairpin Assignments

Does anyone know if it’s possible assign hairpins to more than one MIDI CC? The sample custom rules file provided with the rules documentation indicates that “you can specify as many dynamic maps as you want,” but I’m not sure if that means you can have the maps work together like the example below:
<dynamic-map id="ewql">
<dynamic dynamic="ppppp" value="0" />
<dynamic dynamic="pppp" value="10" />
<dynamic dynamic="ppp" value="30" />
<dynamic dynamic="pp" value="40" />
<dynamic dynamic="p" value="50" />
<dynamic dynamic="mp" value="75" />
<dynamic dynamic="mf" value="85" />
<dynamic dynamic="f" value="100" />
<dynamic dynamic="ff" value="104" />
<dynamic dynamic="fff" value="112" />
<dynamic dynamic="ffff" value="120" />
<dynamic dynamic="fffff" value="127" />
</dynamic-map>
<setup>
<velocity-map id="ewql" />
<hairpin-map id="ewql" />
<hairpin-cc value="11" />
</setup>
<dynamic-map id="cc07">
<dynamic dynamic="ppppp" value="65" />
<dynamic dynamic="pppp" value="70" />
<dynamic dynamic="ppp" value="75" />
<dynamic dynamic="pp" value="80" />
<dynamic dynamic="p" value="85" />
<dynamic dynamic="mp" value="90" />
<dynamic dynamic="mf" value="95" />
<dynamic dynamic="f" value="100" />
<dynamic dynamic="ff" value="105" />
<dynamic dynamic="fff" value="110" />
<dynamic dynamic="ffff" value="115" />
<dynamic dynamic="fffff" value="120" />
</dynamic-map>
<setup>
<hairpin-map id="cc07" />
<hairpin-cc value="7" />
</setup>
The intended result is to have dynamics and hairpins make changes to the volume channel (CC 7) in addition to the changes from expression channel (CC 11). Using subtle volume changes with dynamic changes would increase the overall dynamic range (something that should make Francois2010 very happy).
A similar question was posted here (viewtopic.php?f=2&t=1252&p=5180), but it was never answered. I’ll test this later, but I wanted to see if anyone had any info first.
<dynamic-map id="ewql">
<dynamic dynamic="ppppp" value="0" />
<dynamic dynamic="pppp" value="10" />
<dynamic dynamic="ppp" value="30" />
<dynamic dynamic="pp" value="40" />
<dynamic dynamic="p" value="50" />
<dynamic dynamic="mp" value="75" />
<dynamic dynamic="mf" value="85" />
<dynamic dynamic="f" value="100" />
<dynamic dynamic="ff" value="104" />
<dynamic dynamic="fff" value="112" />
<dynamic dynamic="ffff" value="120" />
<dynamic dynamic="fffff" value="127" />
</dynamic-map>
<setup>
<velocity-map id="ewql" />
<hairpin-map id="ewql" />
<hairpin-cc value="11" />
</setup>
<dynamic-map id="cc07">
<dynamic dynamic="ppppp" value="65" />
<dynamic dynamic="pppp" value="70" />
<dynamic dynamic="ppp" value="75" />
<dynamic dynamic="pp" value="80" />
<dynamic dynamic="p" value="85" />
<dynamic dynamic="mp" value="90" />
<dynamic dynamic="mf" value="95" />
<dynamic dynamic="f" value="100" />
<dynamic dynamic="ff" value="105" />
<dynamic dynamic="fff" value="110" />
<dynamic dynamic="ffff" value="115" />
<dynamic dynamic="fffff" value="120" />
</dynamic-map>
<setup>
<hairpin-map id="cc07" />
<hairpin-cc value="7" />
</setup>
The intended result is to have dynamics and hairpins make changes to the volume channel (CC 7) in addition to the changes from expression channel (CC 11). Using subtle volume changes with dynamic changes would increase the overall dynamic range (something that should make Francois2010 very happy).
A similar question was posted here (viewtopic.php?f=2&t=1252&p=5180), but it was never answered. I’ll test this later, but I wanted to see if anyone had any info first.